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Minerva's Library (Edras Beta): Screengrabs of Models and Work from Beta Build

While all the textures and art assets had to come through me last in order to make sure the dark yet magical library feel was maintained, I prefer to only credit myself for the work I was physically responsible for creating over a period of time. Therefore, this is a selection of screen grabs of my models previously shown in the "Art Assets section" and some that were not pictured. I believe I kept with the theme very well and did a decent job as art director as the Beta has been touted for its awesome art direction and look.
Final Role:
-Art Director
-3D Modeler
-Texture Artist

Logo for Edras Library Beta (Minerva's Library) Created by Garrett Bryant (Me)

Logo for Edras Library Beta (Minerva's Library) Created by Garrett Bryant (Me)

Wall and Floor Assets within a game setting: Modeled and normal mapped by myself and textured by partner Amanda.

Wall and Floor Assets within a game setting: Modeled and normal mapped by myself and textured by partner Amanda.

Doors within a game Setting: Modeled and textured by myself.

Doors within a game Setting: Modeled and textured by myself.

Completed and textured table model implemented in game. Modeled by me and textured by partner Amanda

Completed and textured table model implemented in game. Modeled by me and textured by partner Amanda

Table and Chair models implemented in game. Modeled by me and textured by Amanda.

Table and Chair models implemented in game. Modeled by me and textured by Amanda.

Book Models (Hazards) working in game. Texture and Models by me, animated by partner Quintin.

Book Models (Hazards) working in game. Texture and Models by me, animated by partner Quintin.