Wally's Adventure, after taking time without development, has entered its transition phase from an alpha to a beta. This time, I am taking a backseat in coding as it is not my strong suit and instead am leaving that to a fellow student and friend Ryan Hallisey. While he is coding the game, I will be making all of the Art assets and the goal is to make this a finished game by the end of next summer, with a complete beta by April. In beginning the alpha process, Wally's sprite has been updated, the car removed and has been animated. Also, a whole slew of new blockades and traps are in progress with a few pictured.